Video Games
Below you'll find all the video games I have worked on, whether as solo projects or in a collaborative effort.
Sense of Selk
Sense of Selk is a 2D multi-level platformer game that I worked on throughout the duration of the Fall 2023 semester. With some scripts provided by professors and course assistants, I was able to construct this game using the Unity game engine. I worked primarily on many of the 2D assets as well as the game design itself. Assets sourced from elsewhere, such as the music and environment tiles are credited.
Miner Inconvenience

Miner Inconvenience is a 3D endless runner that I worked in a collaborative team alongside other students for a Spring 2023 course. Alongside some more technical team members, I was tasked with working on all of the 2D illustrative assets. This includes the UI, start and score pages, as well as cutscenes that occur at the beginning of every playthrough. I also provided assets that would be used for the itch.io page of our game, linked down below.


















